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NEWS
Videogame Design to Be Featured at
Conference
CET Wed Jun 11 2008
The videogame design and embedded assessment concept behind
the NASA-funded Selene videogame will be featured at the
upcoming Games, Learning
and Society Conference '08.
Read more...
Selene Computer Science Grads Earn
Research Award
CET Tue May 13 2008
Two recent computer science graduates who
worked on the Selene videogame research funded by NASA at
the Center for Educational Technologies® placed in a
regional undergraduate research conference.
Read more...
Selene Researcher to Keynote
International Evaluation Conference
CET Thu May 8 2008
The project lead of the NASA-sponsored Classroom of the Future's
research into videogame design and assessment will be a keynote
speaker at an international conference on evaluation.
Read more...
Texas Students Score in Competition
with NASA Research
CET Wed Apr 23 2008
A group of Texas high school students who are helping the
NASA-sponsored Classroom of the Future assess videogame learning
earned second place in the Southwest/Pacific region of the
international
eCYBERMISSION competition.
Read more...
NASA Videogame Research Accepted for
Presentation at Conference
CET Wed Apr 2 2008
The NASA-sponsored Classroom of the Future's research into
videogame learning will be featured in two presentations at this
year's Association of Educational Communications and Technology
(AECT) international
conference.
Read more...
Wood Presents Findings of Moons of
Saturn and Earth
CET Wed Mar 19 2008
Dr. Chuck Wood, executive director of the Center for Educational
Technologies®, spoke about his research on Saturn's
moon Titan and also presented a poster about our own Moon at
this year's Lunar and Planetary Science Conference.
Read more...
Metaphor Research to Be Presented at
Conference
CET Wed Mar 19 2008
A Center for Educational Technologies® researcher has had a
paper on metaphor research accepted for presentation at the 2008
Association for Psychological Science (APS) annual convention in
Chicago.
Read more...
Computer Students to Present Videogame
Research
CET Wed Mar 12 2008
Software engineering students working on
the
Selene videogame research funded by NASA at the
NASA-sponsored Classroom of the Future will present their work
at their second regional undergraduate research conference.
Read more...
AECT Journal Includes Selene
CET Mon Feb 25 2008
Selene, the videogame created by the
NASA-sponsored Classroom of the Future to study how students can
best learn NASA science, is highlighted in the current issue of
TechTrends, the bimonthly journal of the Association for
Educational Communications and Technology (AECT).
The videogame is honored for earning a
spot in the Design and Development Showcase, which highlighted
innovative training and educational programs that are grounded
in theory and research at the 2007 AECT conference. Only 40
percent of the proposals submitted were selected for the
showcase.
NASA Videogame Highlighted at AECT
Conference
CET Wed Feb 6 2008
Selene, the videogame created by the
NASA-sponsored Classroom of the Future to study how students can
best learn NASA science, was featured at the Association for
Educational Communications and Technology annual conference.
Read more...
Selene Students Earn Spot in Research
Conference
CET Fri Nov 9 2007
Software engineering students working on
the
Selene videogame research at the NASA-sponsored Classroom of
the Future will present their work at a regional undergraduate
research conference.
Read more...
Selene Notches
Visualization Challenge Award from NSF, Science
CET Mon Oct 15 2007
The Selene videogame, created by the
NASA-sponsored Classroom of the Future as part of an investigation
into how students can best learn NASA science through videogames,
has been honored by the National Science Foundation (NSF) and the
journal, Science.
Read more...
Videogame Research Brings Initial
Findings
CET Tue Sep 18 2007
Early results from the NASA-sponsored
Classroom of the Future’s study into videogaming show evidence
of important findings for researchers and game designers.
Read more...
Students Help with NASA Videogame
Reengineering
CET Tue Sep 18 2007
Two Wheeling Jesuit University computer
science students will help the NASA-sponsored Classroom of the
Future analyze its Selene videogame and produce a re-engineering
design document.
Read more...
Classroom of the Future Researcher
Tabbed for MacArthur Study
CET Thu Aug 23 2007
Dr. Debbie Denise Reese, lead designer of
the Selene videogame project created at the NASA-sponsored
Classroom of the Future to study videogame learning, was
recently interviewed as part of the John and Catherine T.
MacArthur Foundation’s Digital Media and Learning Initiative.
Read more...
Astronomy Society to Hear About
Videogame Efforts
CET Thu Aug 23 2007
Members of the Astronomy Society of the
Pacific will learn about NASA-funded research into videogame
design at their annual
conference.
Dr. Chuck Wood, director of the
NASA-sponsored Classroom of the Future, and Dr. Debbie Denise
Reese, senior educational researcher at the Classroom of the
Future™, will present a poster session entitled “Selene: A
Videogame for Learning About the Moon.” The session will
highlight the Classroom of the Future’s work in designing Selene
and using it to study how kids learn through videogames. The
research started in May and is ongoing. In Selene players learn
how the Moon was formed and get a chance themselves to help in
its creation.
Read more...
NSF Officer to Review Videogame
Research
CET Thu Aug 16 2007
A program officer from the National
Science Foundation will review the Selene videogame research
being conducted at the NASA-sponsored Classroom of the Future.
Read more...
NASA Game Is One of 'Most Talked About'
CET Thu Aug 16 2007
Selene, a videogame created at the
NASA-sponsored Classroom of the Future to investigate how
students can best learn NASA science through videogames, has
been named to the list of the most talked about games at the
2007 Game Developers Conference.
Read more...
Poster Session Highlights Metaphor
Research
CET Wed June 13 2007
A researcher at the NASA-sponsored
Classroom of the Future presented a poster presentation at
Association for Psychological Science annual
conference May 24-27 in Washington, DC.
Read more...
New NASA Videogame Invites Players for
Study
Wed June 13 2007
Youth who play videogames have a chance to test a new game and
help NASA with a research study at the same time.
The NASA-sponsored Classroom of the Future at the Center for
Educational Technologies® is looking for students
ages 13-18 to play its new Selene videogame and be part of a
NASA-funded study into what makes a good educational videogame.
All the players need to do is have an adult contact the Center
for Educational Technologies to begin the process of registering
the players.
Read more...
Selene Videogame Design Session Gets
High Marks
CET Wed May 2 2007
Educators got a sneak preview of the
design and research of Selene, an educational videogame at an
April 24 workshop
sponsored by NASA Langley Research Center and Virginia Modeling,
Analysis, and Simulation Center at Old Dominion University.
Dr. Debbie Denise Reese, senior
educational researcher at the Center for Educational
Technologies®, led participants through the design
and research involved in the new videogame the center and the
NASA-sponsored Classroom of the Future housed there are helping
to create.
Read more...
Selene Videogame Gets Showcase Spot at
Conference
CET Wed May 2 2007
Selene, a new lunar science online game
being created through the NASA-sponsored Classroom of the Future
at the Center for Educational Technologies®, will be
showcased at the Association for Educational Communications and
Technology annual
conference.
Read more...
Reese to Take Part in NSF Evaluation
CET Tue Apr 17 2007
Dr. Debbie Denise Reese, senior
educational researcher at the Center for Educational
Technologies®, has been nominated by the National
Science Foundation’s Science
of Learning Centers program to join one of its evaluation
teams.
Read more...
Researcher Presents Two Papers at
Conference
CET Thu Apr 12 2007
A NASA-sponsored Classroom of the Future
researcher presented two papers at the annual
conference
of the American Educational Research Association held April 9-13
in Chicago. The papers chronicle NASA-funded research.
Read more...
Videogame Design to Be Featured at AECT
Session
CET Wed Apr 4 2007
Attendees at the Association for
Educational Communications and Technology annual conference will
learn about designing a videogame to achieve “flow” at a session
being presented by the NASA-sponsored Classroom of the Future.
Read more...
Director Previews Papers, Videogame at
Lunar Conference
CET Wed Mar 21 2007
The director of the Center for Educational
Technologies® presented two papers at the
Lunar and Planetary Science Conference on his research of
Saturn’s moon Titan and previewed an early version of the new
videogame the center is developing as part of its NASA research
into videogaming.
Read more...
Metaphor Research Merits Poster Session
CET Wed Mar 21 2007
A researcher at the Center for Educational
Technologies® has had a poster presentation accepted
for the 2007 Association for Psychological Science annual
conference.
Read more...
Selene Game, Research Featured in
Webcast
CET Wed Mar 21 2007
The development of a moon-focused
videogame by the Center for Educational Technologies®
is featured in an online interview with one of the game’s
designers and the lead researcher on the project.
Read more...
Educators to Sample World of Videogame
Design at Workshop
CET Wed Mar 21 2007
Educators will get a peek into the design
and research of an educational videogame at an upcoming workshop
sponsored by NASA Langley Research Center and
Virginia Modeling, Analysis,
and Simulation Center at Old Dominion University.
Read more...
Videogaming Research Merits Book
Chapter
CET Wed Jan 17 2007
Research into videogaming completed by the
NASA-sponsored Classroom of the Future will be featured in an
upcoming book on gaming.
The editor of the Handbook of Research
on Effective Electronic Gaming in Education has accepted a
chapter based upon the learning outcome-genre matrix reported in
the Classroom of the Future’s 2006 NASA report, Foundations
of Serious Game Design and Assessment. Dr. Debbie Denise
Reese, an educational researcher at the Center for Educational
Technologies®, home to the Classroom of the Future™,
will write the chapter. She led the 2006 research effort into
effective educational game design.
Read more...
Conference to Feature Moon Game
Development
CET Fri Dec 15 2006
The Center for Educational Technologies®
will highlight its development of a moon-focused videogame
at a presentation accepted for the
Serious Games Summit GDC March 5-6 in San Francisco.
Read more...
Videogaming Research Earns Article
CET Fri Dec 15 2006
The NASA-sponsored Classroom of the
Future’s research into videogaming has been accepted as an
article for an upcoming issue of the
Journal of
Educational Multimedia and Hypermedia.
Read more...
Metaphor Article Gets Journal
Publication
CET Wed Jun 14 2006
Two members of the Center for Educational
Technologies® have had an
article published in the International
Journal of Technology, Knowledge, and Society.
Read more...
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