OMB #2700-0128,  expires 5/31/2010

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Videogame Design to Be Featured at Conference
CET
Wed Jun 11 2008

The videogame design and embedded assessment concept behind the NASA-funded Selene videogame will be featured at the upcoming Games, Learning and Society Conference '08.

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Selene Computer Science Grads Earn Research Award
CET
Tue May 13 2008

Two recent computer science graduates who worked on the Selene videogame research funded by NASA at the Center for Educational Technologies® placed in a regional undergraduate research conference.

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Selene Researcher to Keynote International Evaluation Conference
CET Thu May 8 2008

The project lead of the NASA-sponsored Classroom of the Future's research into videogame design and assessment will be a keynote speaker at an international conference on evaluation.

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Texas Students Score in Competition with NASA Research
CET
Wed Apr 23 2008

A group of Texas high school students who are helping the NASA-sponsored Classroom of the Future assess videogame learning earned second place in the Southwest/Pacific region of the international eCYBERMISSION competition.

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NASA Videogame Research Accepted for Presentation at Conference
CET
Wed Apr 2 2008

The NASA-sponsored Classroom of the Future's research into videogame learning will be featured in two presentations at this year's Association of Educational Communications and Technology (AECT) international conference.

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Wood Presents Findings of Moons of Saturn and Earth
CET Wed Mar 19 2008

Dr. Chuck Wood, executive director of the Center for Educational Technologies®, spoke about his research on Saturn's moon Titan and also presented a poster about our own Moon at this year's Lunar and Planetary Science Conference.

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Metaphor Research to Be Presented at Conference
CET
Wed Mar 19 2008

A Center for Educational Technologies® researcher has had a paper on metaphor research accepted for presentation at the 2008 Association for Psychological Science (APS) annual convention in Chicago.

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Computer Students to Present Videogame Research
CET
Wed Mar 12 2008

Software engineering students working on the Selene videogame research funded by NASA at the NASA-sponsored Classroom of the Future will present their work at their second regional undergraduate research conference.

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AECT Journal Includes Selene
CET
Mon Feb 25 2008

Selene, the videogame created by the NASA-sponsored Classroom of the Future to study how students can best learn NASA science, is highlighted in the current issue of TechTrends, the bimonthly journal of the Association for Educational Communications and Technology (AECT).

The videogame is honored for earning a spot in the Design and Development Showcase, which highlighted innovative training and educational programs that are grounded in theory and research at the 2007 AECT conference. Only 40 percent of the proposals submitted were selected for the showcase.

NASA Videogame Highlighted at AECT Conference
CET
Wed Feb 6 2008

Selene, the videogame created by the NASA-sponsored Classroom of the Future to study how students can best learn NASA science, was featured at the Association for Educational Communications and Technology annual conference.

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Selene Students Earn Spot in Research Conference
CET
Fri Nov 9 2007

Software engineering students working on the Selene videogame research at the NASA-sponsored Classroom of the Future will present their work at a regional undergraduate research conference.

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Selene Notches Visualization Challenge Award from NSF, Science
CET Mon Oct 15 2007

The Selene videogame, created by the NASA-sponsored Classroom of the Future as part of an investigation into how students can best learn NASA science through videogames, has been honored by the National Science Foundation (NSF) and the journal, Science.

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Videogame Research Brings Initial Findings
CET
Tue Sep 18 2007

Early results from the NASA-sponsored Classroom of the Future’s study into videogaming show evidence of important findings for researchers and game designers.

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Students Help with NASA Videogame Reengineering
CET
Tue Sep 18 2007

Two Wheeling Jesuit University computer science students will help the NASA-sponsored Classroom of the Future analyze its Selene videogame and produce a re-engineering design document.

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Classroom of the Future Researcher Tabbed for MacArthur Study
CET
Thu Aug 23 2007

Dr. Debbie Denise Reese, lead designer of the Selene videogame project created at the NASA-sponsored Classroom of the Future to study videogame learning, was recently interviewed as part of the John and Catherine T. MacArthur Foundation’s Digital Media and Learning Initiative.

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Astronomy Society to Hear About Videogame Efforts
CET
Thu Aug 23 2007

Members of the Astronomy Society of the Pacific will learn about NASA-funded research into videogame design at their annual conference.

Dr. Chuck Wood, director of the NASA-sponsored Classroom of the Future, and Dr. Debbie Denise Reese, senior educational researcher at the Classroom of the Future™, will present a poster session entitled “Selene: A Videogame for Learning About the Moon.” The session will highlight the Classroom of the Future’s work in designing Selene and using it to study how kids learn through videogames. The research started in May and is ongoing. In Selene players learn how the Moon was formed and get a chance themselves to help in its creation.

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NSF Officer to Review Videogame Research
CET
Thu Aug 16 2007

A program officer from the National Science Foundation will review the Selene videogame research being conducted at the NASA-sponsored Classroom of the Future.

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NASA Game Is One of 'Most Talked About'
CET
Thu Aug 16 2007

Selene, a videogame created at the NASA-sponsored Classroom of the Future to investigate how students can best learn NASA science through videogames, has been named to the list of the most talked about games at the 2007 Game Developers Conference.

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Poster Session Highlights Metaphor Research
CET
Wed June 13 2007

A researcher at the NASA-sponsored Classroom of the Future presented a poster presentation at Association for Psychological Science annual conference May 24-27 in Washington, DC.

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New NASA Videogame Invites Players for Study
Wed June 13 2007

Youth who play videogames have a chance to test a new game and help NASA with a research study at the same time.

The NASA-sponsored Classroom of the Future at the Center for Educational Technologies® is looking for students ages 13-18 to play its new Selene videogame and be part of a NASA-funded study into what makes a good educational videogame. All the players need to do is have an adult contact the Center for Educational Technologies to begin the process of registering the players.

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Selene Videogame Design Session Gets High Marks
CET
Wed May 2 2007

Educators got a sneak preview of the design and research of Selene, an educational videogame at an April 24 workshop sponsored by NASA Langley Research Center and Virginia Modeling, Analysis, and Simulation Center at Old Dominion University.

Dr. Debbie Denise Reese, senior educational researcher at the Center for Educational Technologies®, led participants through the design and research involved in the new videogame the center and the NASA-sponsored Classroom of the Future housed there are helping to create.

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Selene Videogame Gets Showcase Spot at Conference
CET
Wed May 2 2007

Selene, a new lunar science online game being created through the NASA-sponsored Classroom of the Future at the Center for Educational Technologies®, will be showcased at the Association for Educational Communications and Technology annual conference.

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Reese to Take Part in NSF Evaluation
CET
Tue Apr 17 2007

Dr. Debbie Denise Reese, senior educational researcher at the Center for Educational Technologies®, has been nominated by the National Science Foundation’s Science of Learning Centers program to join one of its evaluation teams.

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Researcher Presents Two Papers at Conference
CET
Thu Apr 12 2007

A NASA-sponsored Classroom of the Future researcher presented two papers at the annual conference of the American Educational Research Association held April 9-13 in Chicago. The papers chronicle NASA-funded research.

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Videogame Design to Be Featured at AECT Session
CET
Wed Apr 4 2007

Attendees at the Association for Educational Communications and Technology annual conference will learn about designing a videogame to achieve “flow” at a session being presented by the NASA-sponsored Classroom of the Future.

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Director Previews Papers, Videogame at Lunar Conference
CET
Wed Mar 21 2007

The director of the Center for Educational Technologies® presented two papers at the Lunar and Planetary Science Conference on his research of Saturn’s moon Titan and previewed an early version of the new videogame the center is developing as part of its NASA research into videogaming.

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Metaphor Research Merits Poster Session
CET
Wed Mar 21 2007

A researcher at the Center for Educational Technologies® has had a poster presentation accepted for the 2007 Association for Psychological Science annual conference.

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Selene Game, Research Featured in Webcast
CET
Wed Mar 21 2007

The development of a moon-focused videogame by the Center for Educational Technologies® is featured in an online interview with one of the game’s designers and the lead researcher on the project.

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Educators to Sample World of Videogame Design at Workshop
CET
Wed Mar 21 2007

Educators will get a peek into the design and research of an educational videogame at an upcoming workshop sponsored by NASA Langley Research Center and Virginia Modeling, Analysis, and Simulation Center at Old Dominion University.

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Videogaming Research Merits Book Chapter
CET
Wed Jan 17 2007

Research into videogaming completed by the NASA-sponsored Classroom of the Future will be featured in an upcoming book on gaming.

The editor of the Handbook of Research on Effective Electronic Gaming in Education has accepted a chapter based upon the learning outcome-genre matrix reported in the Classroom of the Future’s 2006 NASA report, Foundations of Serious Game Design and Assessment. Dr. Debbie Denise Reese, an educational researcher at the Center for Educational Technologies®, home to the Classroom of the Future™, will write the chapter. She led the 2006 research effort into effective educational game design.

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Conference to Feature Moon Game Development
CET
Fri Dec 15 2006

The Center for Educational Technologies® will highlight its development of a moon-focused videogame at a presentation accepted for the Serious Games Summit GDC March 5-6 in San Francisco. 

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Videogaming Research Earns Article
CET
Fri Dec 15 2006

The NASA-sponsored Classroom of the Future’s research into videogaming has been accepted as an article for an upcoming issue of the Journal of Educational Multimedia and Hypermedia.

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Metaphor Article Gets Journal Publication
CET
Wed Jun 14 2006

Two members of the Center for Educational Technologies® have had an article published in the International Journal of Technology, Knowledge, and Society.

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Center for Educational Technologies® , Wheeling Jesuit University, 316 Washington Ave., Wheeling, WV, 26003-6243.