Presented By CyGames
Selene: a lunar construction game

Selene: A Lunar Science GaME




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Would young people learn science better if it were packaged in a videogame?

That's the question at the heart of the Selene project. Originally funded by NASA and now carried on through a four-year grant from the National Science Foundation, Selene studies videogame learning and the ways researchers can assess how effectively that learning takes place.

The Center for Educational Technologies® at Wheeling Jesuit University created the Selene online game to see how organizations like NASA could best use videogames to introduce important science concepts.

Named after the Greek lunar goddess, Selene challenges players to learn the major geologic processes scientists believe formed the modern Moon. Players construct their own moon and then pepper it with impact craters and flood it with lava. It's a great opportunity for students to learn about lunar geology while helping researchers study some key videogame design principles. In addition, playing Selene offers insights for continuing International Observe the Moon Night.

The Center for Educational Technologies produced Selene to conduct its research. If you're a student between the ages of 9-18, we'd love to have you play. The game takes about an hour to complete, but you can spend more time after checking out Selene's various resources about the Moon. To play, though, you have to be enrolled by an adult recruiter to ensure parent/guardian consent for your participation.

If you're an adult who'd like to help out, click on the Recruiter button at left and help us find players to take part in the study. Being a recruiter is simple and doesn't involve a lot of paperwork. The whole process involves getting oral consent from a parent or guardian, then forwarding Selene registration access to your recruited players. It's that simple. Join us in this exciting venture and be a part of cutting-edge research sponsored by the National Science Foundation.


National Science Foundation funding for the CyGaMEs project and Selene ended August 31, 2014. CyGaMEs Selene has been very successful. Even though funding has ended, we will continue to keep this awesome instructional game running as long as we can. Thank you to all who have made the project a successful and educational endeavor.

Much of Selene administration is now automated, but please keep in mind that all recruiter registrations will be conducted via webinar by a volunteer per her schedule. If you have any questions please contact selene@cet.edu. Furthermore, a few parts of this website may become outdated as our recruiter process changes. CyGaMEs will no longer be able to provide technical support. Please refer to the system requirements and contact your IT administrator with any questions.



 
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